SOMNIA
SOMNIA
SOMNIA
SUMMARY:
SOMNIA IS AN INTERACTIVE DIGITAL ZINE THAT EXPLORES THE WORLD OF SLEEP AND DREAMS THROUGH MOTION GRAPHICS, SURREAL VISUALS, AND IMMERSIVE INTERACTION.
SUMMARY:
SOMNIA IS AN INTERACTIVE DIGITAL ZINE THAT EXPLORES THE WORLD OF SLEEP AND DREAMS THROUGH MOTION GRAPHICS, SURREAL VISUALS, AND IMMERSIVE INTERACTION.
SUMMARY:
SOMNIA IS AN INTERACTIVE DIGITAL ZINE THAT EXPLORES THE WORLD OF SLEEP AND DREAMS THROUGH MOTION GRAPHICS, SURREAL VISUALS, AND IMMERSIVE INTERACTION.
YEAR: 2025
SCOPE: MOTION GRAPHIC, ILLUSTRATION, EDITORIAL DESIGN
TYPE: SCHOOL PROJECT
YEAR: 2025
SCOPE: MOTION GRAPHIC, ILLUSTRATION, EDITORIAL DESIGN
TYPE: SCHOOL PROJECT
YEAR: 2025
SCOPE: MOTION GRAPHIC, ILLUSTRATION, EDITORIAL DESIGN
TYPE: SCHOOL PROJECT
ABOUT:
ABOUT:
ABOUT:
FOR THIS PROJECT, WE WERE TASKED WITH DESIGNING AN INTERACTIVE ZINE USING INDESIGN THAT INCORPORATES MOTION GRAPHICS AND DIGITAL INTERACTIONS. SOMNIA EXPLORES THE EXPERIENCE OF SLEEP AND DREAMING THROUGH THREE SECTIONS: SLEEP, REM, AND DREAM. EACH SECTION VISUALLY REPRESENTS DIFFERENT STATES OF REST AND CONSCIOUSNESS. THE ZINE FEATURES SURREAL AND DREAMLIKE VISUALS WITH GRAIN, GLOW, AND SOFT GRADIENTS TO CREATE A DARK NIGHT ATMOSPHERE. TYPOGRAPHY IS TREATED AS A VISUAL ELEMENT, WITH BLOBBY AND LIQUID LIKE FORMS THAT FEEL FOGGY AND ORGANIC, REINFORCING THE SENSE OF DRIFTING BETWEEN REALITY AND DREAM.
FOR THIS PROJECT, WE WERE TASKED WITH DESIGNING AN INTERACTIVE ZINE USING INDESIGN THAT INCORPORATES MOTION GRAPHICS AND DIGITAL INTERACTIONS. SOMNIA EXPLORES THE EXPERIENCE OF SLEEP AND DREAMING THROUGH THREE SECTIONS: SLEEP, REM, AND DREAM. EACH SECTION VISUALLY REPRESENTS DIFFERENT STATES OF REST AND CONSCIOUSNESS. THE ZINE FEATURES SURREAL AND DREAMLIKE VISUALS WITH GRAIN, GLOW, AND SOFT GRADIENTS TO CREATE A DARK NIGHT ATMOSPHERE. TYPOGRAPHY IS TREATED AS A VISUAL ELEMENT, WITH BLOBBY AND LIQUID LIKE FORMS THAT FEEL FOGGY AND ORGANIC, REINFORCING THE SENSE OF DRIFTING BETWEEN REALITY AND DREAM.
FOR THIS PROJECT, WE WERE TASKED WITH DESIGNING AN INTERACTIVE ZINE USING INDESIGN THAT INCORPORATES MOTION GRAPHICS AND DIGITAL INTERACTIONS. SOMNIA EXPLORES THE EXPERIENCE OF SLEEP AND DREAMING THROUGH THREE SECTIONS: SLEEP, REM, AND DREAM. EACH SECTION VISUALLY REPRESENTS DIFFERENT STATES OF REST AND CONSCIOUSNESS. THE ZINE FEATURES SURREAL AND DREAMLIKE VISUALS WITH GRAIN, GLOW, AND SOFT GRADIENTS TO CREATE A DARK NIGHT ATMOSPHERE. TYPOGRAPHY IS TREATED AS A VISUAL ELEMENT, WITH BLOBBY AND LIQUID LIKE FORMS THAT FEEL FOGGY AND ORGANIC, REINFORCING THE SENSE OF DRIFTING BETWEEN REALITY AND DREAM.



CHALLENGE:
THE MAIN CHALLENGE OF THIS PROJECT WAS DESIGNING A PUBLICATION THAT COMBINES EDITORIAL DESIGN, MOTION GRAPHICS, AND INTERACTIVE ELEMENTS INTO A COHESIVE EXPERIENCE. THE VISUAL STYLE ALSO REQUIRED EXPERIMENTATION TO CREATE A DREAMLIKE ATMOSPHERE USING SURREAL GRAPHICS, GRAIN, GLOW, AND FLUID TYPOGRAPHY THAT APPEARS FOGGY AND LIQUID. ADDITIONALLY, THE PROJECT WAS COMPLETED WITHIN A TIGHT TIMELINE, WHICH REQUIRED FINDING EFFICIENT WORKFLOWS THAT COULD MAINTAIN THE QUALITY OF THE FINAL DESIGN WHILE MANAGING THE PRODUCTION PROCESS.
CHALLENGE:
THE MAIN CHALLENGE OF THIS PROJECT WAS DESIGNING A PUBLICATION THAT COMBINES EDITORIAL DESIGN, MOTION GRAPHICS, AND INTERACTIVE ELEMENTS INTO A COHESIVE EXPERIENCE. THE VISUAL STYLE ALSO REQUIRED EXPERIMENTATION TO CREATE A DREAMLIKE ATMOSPHERE USING SURREAL GRAPHICS, GRAIN, GLOW, AND FLUID TYPOGRAPHY THAT APPEARS FOGGY AND LIQUID. ADDITIONALLY, THE PROJECT WAS COMPLETED WITHIN A TIGHT TIMELINE, WHICH REQUIRED FINDING EFFICIENT WORKFLOWS THAT COULD MAINTAIN THE QUALITY OF THE FINAL DESIGN WHILE MANAGING THE PRODUCTION PROCESS.
CHALLENGE:
THE MAIN CHALLENGE OF THIS PROJECT WAS DESIGNING A PUBLICATION THAT COMBINES EDITORIAL DESIGN, MOTION GRAPHICS, AND INTERACTIVE ELEMENTS INTO A COHESIVE EXPERIENCE. THE VISUAL STYLE ALSO REQUIRED EXPERIMENTATION TO CREATE A DREAMLIKE ATMOSPHERE USING SURREAL GRAPHICS, GRAIN, GLOW, AND FLUID TYPOGRAPHY THAT APPEARS FOGGY AND LIQUID. ADDITIONALLY, THE PROJECT WAS COMPLETED WITHIN A TIGHT TIMELINE, WHICH REQUIRED FINDING EFFICIENT WORKFLOWS THAT COULD MAINTAIN THE QUALITY OF THE FINAL DESIGN WHILE MANAGING THE PRODUCTION PROCESS.
APPROACH:
TO CAPTURE THE MOOD OF SLEEP AND DREAMING, THE VISUAL LANGUAGE WAS BUILT AROUND SURREAL AND DREAMY GRAPHICS WITH SOFT GRADIENT COLOURS, GRAIN TEXTURES, AND SUBTLE GLOW EFFECTS. THE TYPOGRAPHY WAS DESIGNED TO FEEL FLUID AND ORGANIC, WITH BLOBBY AND FOG LIKE FORMS THAT CREATE A SENSE OF MOVEMENT AND DISTORTION. TO GENERATE INTERESTING COLOUR TRANSITIONS EFFICIENTLY, I USED CURVE ADJUSTMENTS TO CREATE UNIQUE GRADIENTS WHILE WORKING WITHIN THE TIME CONSTRAINTS. INTERACTIVE FEATURES SUCH AS BUTTONS, EMBEDDED MOTION GRAPHICS, AND NAVIGATIONAL ELEMENTS WERE INTEGRATED TO ALLOW READERS TO EXPLORE THE CONTENT IN A MORE DYNAMIC WAY.
APPROACH:
TO CAPTURE THE MOOD OF SLEEP AND DREAMING, THE VISUAL LANGUAGE WAS BUILT AROUND SURREAL AND DREAMY GRAPHICS WITH SOFT GRADIENT COLOURS, GRAIN TEXTURES, AND SUBTLE GLOW EFFECTS. THE TYPOGRAPHY WAS DESIGNED TO FEEL FLUID AND ORGANIC, WITH BLOBBY AND FOG LIKE FORMS THAT CREATE A SENSE OF MOVEMENT AND DISTORTION. TO GENERATE INTERESTING COLOUR TRANSITIONS EFFICIENTLY, I USED CURVE ADJUSTMENTS TO CREATE UNIQUE GRADIENTS WHILE WORKING WITHIN THE TIME CONSTRAINTS. INTERACTIVE FEATURES SUCH AS BUTTONS, EMBEDDED MOTION GRAPHICS, AND NAVIGATIONAL ELEMENTS WERE INTEGRATED TO ALLOW READERS TO EXPLORE THE CONTENT IN A MORE DYNAMIC WAY.
APPROACH:
TO CAPTURE THE MOOD OF SLEEP AND DREAMING, THE VISUAL LANGUAGE WAS BUILT AROUND SURREAL AND DREAMY GRAPHICS WITH SOFT GRADIENT COLOURS, GRAIN TEXTURES, AND SUBTLE GLOW EFFECTS. THE TYPOGRAPHY WAS DESIGNED TO FEEL FLUID AND ORGANIC, WITH BLOBBY AND FOG LIKE FORMS THAT CREATE A SENSE OF MOVEMENT AND DISTORTION. TO GENERATE INTERESTING COLOUR TRANSITIONS EFFICIENTLY, I USED CURVE ADJUSTMENTS TO CREATE UNIQUE GRADIENTS WHILE WORKING WITHIN THE TIME CONSTRAINTS. INTERACTIVE FEATURES SUCH AS BUTTONS, EMBEDDED MOTION GRAPHICS, AND NAVIGATIONAL ELEMENTS WERE INTEGRATED TO ALLOW READERS TO EXPLORE THE CONTENT IN A MORE DYNAMIC WAY.






RESULT:
RESULT:
RESULT:
THE FINAL OUTCOME IS AN INTERACTIVE DIGITAL ZINE THAT COMBINES EDITORIAL DESIGN, MOTION GRAPHICS, AND USER INTERACTION INTO A SINGLE EXPERIENCE. SOMNIA GUIDES READERS THROUGH THE DIFFERENT STATES OF SLEEP WITH DREAMLIKE VISUALS, FLUID TYPOGRAPHY, AND IMMERSIVE MOTION ELEMENTS. INTERACTIVE FEATURES, INCLUDING CLICKABLE BUTTONS AND AN EXPLODED VIEW INFOGRAPHIC THAT ACTIVATES ON PRESS, ENCOURAGE USERS TO ENGAGE WITH THE CONTENT AND DISCOVER INFORMATION IN A PLAYFUL AND EXPLORATORY WAY.
THE FINAL OUTCOME IS AN INTERACTIVE DIGITAL ZINE THAT COMBINES EDITORIAL DESIGN, MOTION GRAPHICS, AND USER INTERACTION INTO A SINGLE EXPERIENCE. SOMNIA GUIDES READERS THROUGH THE DIFFERENT STATES OF SLEEP WITH DREAMLIKE VISUALS, FLUID TYPOGRAPHY, AND IMMERSIVE MOTION ELEMENTS. INTERACTIVE FEATURES, INCLUDING CLICKABLE BUTTONS AND AN EXPLODED VIEW INFOGRAPHIC THAT ACTIVATES ON PRESS, ENCOURAGE USERS TO ENGAGE WITH THE CONTENT AND DISCOVER INFORMATION IN A PLAYFUL AND EXPLORATORY WAY.
THE FINAL OUTCOME IS AN INTERACTIVE DIGITAL ZINE THAT COMBINES EDITORIAL DESIGN, MOTION GRAPHICS, AND USER INTERACTION INTO A SINGLE EXPERIENCE. SOMNIA GUIDES READERS THROUGH THE DIFFERENT STATES OF SLEEP WITH DREAMLIKE VISUALS, FLUID TYPOGRAPHY, AND IMMERSIVE MOTION ELEMENTS. INTERACTIVE FEATURES, INCLUDING CLICKABLE BUTTONS AND AN EXPLODED VIEW INFOGRAPHIC THAT ACTIVATES ON PRESS, ENCOURAGE USERS TO ENGAGE WITH THE CONTENT AND DISCOVER INFORMATION IN A PLAYFUL AND EXPLORATORY WAY.





